Rail Burger
Feel free to download the game here:
You can also check out the repo of the project here:
About the game
Rail Burger is a 3D, VR, simulation game in a unique restaurant setting where the player will need to fulfill customer orders by preparing dishes on a moving trolley and throwing them into a cannon, maintaining customer satisfaction and the good financial position of his restaurant.
To play the game you need:
VR HeadsetorKeyboardandmouse
Rules:
- The restaurant has
six cooking stations, two of them are unfinished - Player need to
travel between stations on a trolleytoprepare dishes - After cooking, the player need to
pack the orderand send it to the customer using thecannon - Every 5 minutes the player receives a
new orderand has the same amount of time toprepare and deliverit to the client - If the player
follows the client's wishesand sends thecorrect order, it will be successful - If the player is successful, the
satisfaction levelof the restaurant customers increases and the player receives moremoney - Currently you
can't do anything with money(ツ)_/¯ - If the
timeallotted for the order ends, theorder disappears - If the player has
no more orders, it’s aloss
Controls for PC:
- Hold
RMB+ mouse movement:Camera Movement - Hold
RMB+ mouse wheel movement:Camera Zoom - Hold
RMB+ holdL.Ctrlor holdMMB+ mouse movement:Camera Rotate - Hold
L.Shift+ mouse movement:Left Hand Movement - Hold
L.Shift+ holdL.Ctrl+ mouse movement:Left Hand Rotate - Toggle
Tkey:Left Hand Movementmode - Hold
Space+ mouse movement:Right Hand Movement - Hold
Space+ holdL.Ctrl+ mouse movement:Right Hand Rotate - Toggle
Ykey:Right Hand Movementmode - Hold
L.Ctrlwhile in any hand movement mode + mouse movement:Hand Rotate - Mouse wheel movement while in any hand movement mode:
Hand Forward\Backward - Hold
L.Ctrlwhile in any hand movement mode + mouse wheel movement:Hand Axis Rotate - Hold
Gkey:Grab and Holdan item - Release
Gkey:Releasean item - Press
Gkey:Selectan option on smart machines - Press
LMBwhile aiming:Putthe souse on burger \ cup into machine \ package into cannon


My part in the project
The game was developed by a team of 2 people. I was the lead designer of the project as well as responsible for programming support and techart.
Credits
Elor Mogilevsky.
